Showing posts with label Review. Show all posts
Showing posts with label Review. Show all posts

Friday, 27 September 2013

Marvel's Agents of S.H.I.E.L.D Ep1 Review

This isnt something ive done before and its not really game related as usual but since i am a big fan of Marvel and love all the movies that have recently come out, i thought id put my opinion out there, stating whether or not Marvel's Agents of S.H.I.E.L.D is worth the watch. I will also try to avoid major spoilers.




Agents of S.H.E.I.L.D brings a different view point from our normal scenes of Thor, Hulk, Iron man and Captain America. It's really our first view from behind the scenes. We do hear about SHIELDS in each of the corresponding movies, mostly pissing people off and being secretive about everything, and never really getting to meet the team and knowing fully what they're about. So with the first episode of the series we are brought to the back stages of the Super Hero world and it goes into much greater detail of what SHIELD is really all about.


The thing that is nice about the episode is that it links everything in with the movie's of the avengers and so on. It ties it in very well making us aware that this world knows, to some extent, about the super natural. This is really the purpose of SHIELD to protect the population from the truth and to avoid them fully knowing that there are super humans out there, bad and good. Which is obviously difficult with people like Hulk tearing shit up.

The basics of the episode is well structured, it has some known faces of the SHIELD team that we see in the movies and the humour from previous Marvel Films, especially The Avengers, that is a great touch for fans to love. There are a number of witty jokes that will have you laughing away but it does seem they played on this part too much,with some of the jokes really being a hit or miss, but nothing to take you away from the enjoyment of the episode.



Apart from the humour that it brings there are a number of exciting events that happen within the episode, that really had me surprised. It genuinely is thrilling and brings a sense of drama to make the series exciting. It has some beginnings of great cliff hangers and secrets that will make us curious and wanting to watch more with some sweet action scenes that are awesome too. The basis of the episode (not in great detail to avoid spoilers) is that there are some super humans in the world that SHIELD dont really know about and they have to protect these people before anything bad happens to them and the public. A simple enough storyline for the first episode or so it seems. The episode has some twists that are unexpected and a number of character developments that will have you intrigued throughout, and overall a good starting point for the series. This was something i was skeptical about, the characters. However the acting is brilliant and each character holds there own ground and plays each part really well, each fitting well with the style they play. As it is the first episode no one is brought into much depth but the ground work that has been done on each character opens up a number of development possibilities and it will be interesting how they develop each of them in there own light.



So is Marvel's Agents of Shield worth your time? Most certainly. It is a genuine drama thriller that will have you intrigued throughout, the whole episode with its witty humour and nice twists with action intertwined is there to create a good solid first episode and a real stepping stone for a series that could possibly be great.

So what did you think about the first episode? Let me know in the comments.

Thanks for Reading

ZebruhGaming

 Follow me on Twitter for all updates https://twitter.com/gmasson1


 This Blog claims no credit for any images posted unless noted otherwise. Images on this blog are copyright to its respectful owners. If there is an image appearing on this blog that belongs to you and do not wish for it appear on this blog, please E-mail with a link to said image and it will be promptly removed.

Friday, 26 July 2013

Xcom: Enemy Unknown Review



Xcom: Enemy Unknown is a tactical piece of art with its 2 turn based gaming style it brings something new and fresh to the table that is difficult, time consuming and very enjoyable.

The game brings you into a world where alien life has took home on earth and there main cause is destruction, this sparks the Xcom mission to rid the world of these extra terrestrials and calm the panic across the globe. You play as the commander and your objective is to control the Xcom squad in killing off the aliens and restore the peace within the world. Your role as the commander is to control basically the whole operation and the completion of the game lies on your shoulders.  Giving out instructions to what the scientists should research next, what the engineers need to make and build for the next project, where to put satellites across the globe to intercept UFO's, these are just a few of the many things you have to control as commander of the Xcom operation. All these aspects are easy to learn but hard to get right. Numerous hours can be spent on putting out satellites and interceptor ships but one small overlook can have a country in panic and this is something that you dont want to happen.



" So it is very important you learn the best tactics..."







With each country having its various benefits to the operation ; more engineers, more scientists, squad members, money, equipment and more, it is futile that you tend to the needs of every country to create a well structure organization. This deems very difficult as anything can go wrong at any given moment. If you decide to take on a mission to wipe out the alien life forms after a UFO crash, deploying your best men, equipping them with the best utilities you have and still fail, the whole operation will be hanging by a thread and it is very difficult to restore peace within the country that you have failed in. So it is very important that you learn the best tactics with the different squad types to stop failure being an option.





you feel a strange attachment to these characters ... "





Tactics and soldier variety is the real beauty that sets this a side from any other game. Hiring a number of soldiers, all beginning at rookie level, it is your job to take them to the battlefield and promote them through the ranks creating different attributes and abilities for each. With a maximum number of 6, the squad can vary from Heavy, Assault, Support and Marksmen each with there own type of equipment to create a well based squad for any mission. But having variety in soldier isn't enough on the battlefield. Being tactically smart is the key in winning any mission. As you are met with a number of different enemies also with different abilities you have to take a real understanding in how the maneuver on the map and you have to be careful when positioning you squad. You have only two turns to position where you want your soldiers and what to do, one slip up of maneuvering can see one of your best men die on the field and it will leave you heartbroken. That's right, heartbroken. As the game has such depth with the customization of your characters, creating the way they look, how they fight and even renaming them with nicknames you feel a strange attachment to these characters and watching them fall on the battlefield is a tragic event.







" ... they come off dull and you feel no real emotion for them "




The same however can not be said for the supporting cast. As you progress you are met with a number of other characters within the research labs and engineering labs that lead you through the story but they come off dull and you feel no real emotion for them as they dont develop much as individuals. There is also the cliche of the council dictating your every move who seems to be bald man in a dark room that you never see, makes you lose any connection to the supporting cast creating a mundane story at best. 




Nonetheless, Xcom: Enemy Unknown is tactically splendid and will have you sitting for hours putting the world back to its original form and destroying all alien life form reducing the panic across the globe. With a mix of tactics behind the scenes and on the battlefield each aspect will have you satisfied with what youve accomplished outweighing the poor supporting cast and unexciting story, leaving a more than enjoyable game for tactical lovers.


                                                              8 out of 10



Thanks for reading

ZebruhGaming


Monday, 15 July 2013

Battlefield 3: Where have i been?



I'm sure everyone knows what Battlefield actually is. If you dont, its a first person shooter developed by EA Digital Illusions CE and published by Electronic Arts. It is also the 11th installment of the franchise and was release in 2011.

Now being a 'fan boy' of the Call of Duty franchise ive never really bothered getting into Battlefield and never really gave it a chance. This choice in life is by far my most regretful decision of my past 2 years of gaming. Within the release date of Battlefied 3 (2011-present) i have purchased 3 Call of duty games, as each year they have a new installment, so if we take an average of £40 a game ive spent £120 on Call of Duty alone. Battlefield on the other hand did not use this approach and have only released the one game within that time scale, really because it stands the test of time and there is no need for another installment as dedicated fans and new players like myself are still playing all around the world. This means all this time i could have made one purchase in first person shooters for the past 2 years.



With the Call of duty series i was beginning to buy them each year just hoping it would be as good as the likes of mordern warefare 2 or even world at war, where i spent countless days playing over the summer. But each installment just wore down and that hope was dying off. In recent times of the newest installments ive just not been having fun playing them and find most frustrating and at times tedious. At this point after purchasing Black op 2 on release i felt perhaps i have outgrown games of such a caliber. I felt that maybe first person shooters with online multiplayer just wasnt for me anymore ... until a few days ago.







" it is everything you want from a mulitplayer first person shooter and more."







A few days ago i purchased Battlefield 3 for a whopping £8. I thought i may as well give it go and maybe i can consider it for the next installment coming for Next Gen consoles and it is a refreshing delight. Even in being 2 years old it is everything you want from a multiplayer first person shooter and more. The maps are fun and creative and very spread out almost open world like. The game modes although few of them are just what you need for diversity in gameplay and tactics. It feels like a game you dont just run about crazy in. There is some strategy needed to get the objectives and everything about it is just a well layed out refreshing change from the call of duty franchise. 







" ... such a tense affair that you will be loving every second of."





What also makes this game more fun is the mass destruction and chaos within the games. No other game can you be hiding behind a wall from a tank and the wall explodes and crumbles before your eyes leaving you fully exposed. No other game will you be sitting on a rock camping waiting for the enemy and they fly over head in a helicopter and maul you and everything that surrounds you. Trees fall, objects explode, cover is blown to pieces and it creates such a tense affair that you will be loving every second of. 

Ive only played the game for a few hours and even when i get my assed handed to me its just such a fun experience and it blows my thoughts of call of duty out of the water. If you, like me, are a call of duty 'fan boy' diverse youself and indulge in the temptation of Battlefield 3. I'm living proof you wont regret it.


Thanks for reading

Follow me on twitter https://twitter.com/gmasson1

Also if anyone wants to add me on Ps3 you can do so by adding 'Hullmate'

 This Blog claims no credit for any images or videos posted unless noted otherwise. Images on this blog are copyright to its respectful owners. If there is an image appearing on this blog that belongs to you and do not wish for it appear on this blog, please E-mail with a link to said image and it will be promptly removed.

Friday, 21 June 2013

Game Dev Story Mobile Review

 This is my first mobile game review and i feel the need to write this full thing on my mobile to spice things up a little.






Game dev story is a game that cost £1.99 on google store and let me tell you right now its worth the money.

It is simulation based game on running your own games company from scratch hiring employees to create the best games in the market  and it is a game that is surprisingly addictive. Sitting for endless hours trying to make the best videos games and reach the hall of fame is a daunting task that that you will not stop until you completed.

It is a game that has a lot of depth which creates for numbers of hours of fun as each year passes there is different events and award ceremony  for the best games giving  you a purpose to get your masterpieces in the hall of fame and finally winning that grand prize of the best game. After years pass consoles get discontinued when there outdated and new consoles come out. The names are innovative and funny from the playstatus to the, intended dig at the wii, the whoops and each console is a nice and strange design and it something that makes the game simple but just fantastic to play in finding out all the other consoles. The full design of the game is simple but satisfying and the sweet pixelated graphics are presented well throughout.



At the beginning of your company you have to hire 4 people from programmers, designers and sound engineers as with each game you create you need to have an employee to write the proposal, the graphics and the sound. As the game is developed you increase the fun, the creativity, the graphics and the sound and as you'd imagine the higher the better. As the game develops you can advertise your company from tv rights to a race sponsorship's to create a wider fan base and to sell more copies if your game. There is also a lot of variety as well with choices of game making from shooters to board games with genres that include robot to reversi and you as the owner have to decide which games and genres match for the better quality of game. For instance a robot shooter will be more popular than an action golf game as they dont match. If you create high levels of fun etc fans hear about your game and line up in stores which can get you pumped for your own game coming out , even though you never see the end product.



Another nice aspect which adds depth is that you have to debug your game and within this process a number of things can go wrong, like a black out which lowers your game points or another company can bring out a similar game which may reduce your sales but this add competitiveness and tension in the game.When you are finally finished with your product the critics will rate your game out of 40. If it gets over the 30 mark your game will enter the hall of fame and you can then make a sequel of that game.



As your company grows you can change building size and hire more staff in essence taking over the gaming industry making bigger and better products each year and creating the sequels your fans so much desire.

There is loads in this game and all the small and simple things will have you loving every minute. It will have you playing  for countless hours and still new consoles will come out and there is also a period in which you can create your own console. Yes you can make your own console. If you want a cheap game with a large number of hours that wont be wasted i recommend this game highly.

9 out of 10


Thanks for reading.


ZebruhGaming


Follow me on twitter https://twitter.com/gmasson1


 This Blog claims no credit for any images or videos posted unless noted otherwise. Images on this blog are copyright to its respectful owners. If there is an image appearing on this blog that belongs to you and do not wish for it appear on this blog, please E-mail with a link to said image and it will be promptly removed.



Sunday, 16 June 2013

The Last of Us Review


The day has finally come, the chance for us all to play 'The Last of Us' and its something you definitely do not want to miss.

The Last of us really is something special, with a story that is compelling and beautiful with an amazing supporting cast that will give you an experience you wont forget.  It is nothing short of brilliant and it will have you engaged from the first second and throughout expressing a number of emotions in the process.The story has twists and turns that you will never expect leaving you astonished, shocked and near in tears with each piece of story tugging at your heart strings. You can feel every emotion of every turn; hatred, joy, sadness and you can really sense the feeling of fear that the characters have within this world. The amount of shocking events that happen in the game will leave your jaw firmly placed on the ground. Then there's the connection between Joel and Ellie which is heart felt to say the least. Each moment these characters converse together and everything they go through will take your breath away, leaving you anxious and nervous for their outcome.



"  ... Immediatly make you feel connected to Joel."









Now, this is something that goes missing within games, a real connection for the characters and it is in this aspect that 'The Last of Us' excels. From the outset you are put into a crazy world that will immediately make you feel connected to Joel and you will understand and correspond with his actions throughout the game. You know exactly why he is so connected to Ellie and you feel his emotions of pain and sorrow, as you start to get involved in Joels world. You begin to feel the same connection that Joel has for Ellie and this is magnificently presented throughout the whole of the game. A game that creates a sense of protection and caring for the characters that isn't usually seen in today's industry. However it is not just Joel's story it is also Ellie's story. Ellie is the key fact to the emotion of the story in the sense that everything she does creates a new emotion in Joel and the full experience really will have you torn up from start to finish.




The story isnt the only gem within the game, throughout you will encounter 4 types of enemies; the living, the infected,clickers and bloaters. The way in which you encounter these enemies is fantastic and you have to adapt your fighting styles to beat each enemy. It is very well designed how you deal with each enemy and you will have to adapt accordingly,  as it can go from high intensity gun fights to immediate stealth within just a few seconds. As bullets throughout are scarce it is the stealth that is key in creating a brilliant and tense affair. You will have to sneak by enemies and clickers in order to survive and this adds great tension every time. It again relates back to the connection of characters and you genuinely feel the fear that these characters have of trying not being found. The fighting can also be very satisfying as you punch you way through enemies with Joel interacting with the world flawlessly smashing enemies heads with the surroundings and it looks gruesomely slick.




" ... you will be in awe from the scenes that you encounter."





These surroundings are portrayed in a world that is astonishing and you will be in awe from the scenes that  you encounter. As you play through the apocalyptic world you are constantly doing something that engages your interest even when walking there can be explosion or screams from infected or living. The interactions in the game gets you involved so much within every aspect. As you wander, Tess and Ellie communicate constantly and its always interesting to hear what they say, never being  too much to get on your nerves, it is subtle but everything they say keeps you engaged and involved throughout the whole campaign. As stated the interactions are sublime in the game and how Joel interacts with the world that surrounds you is realism at its best. If you want to use a medikit you have to go into your bag take it out and wrap it round yourself to heal and this adds intensity within the game as you have to craft a number of things to use to your advantage and for your survival. You can also create upgrades to your weapons, although this aspect seemed lost with myself as when upgrading guns it didn't seem to make much difference with combat as i expected.

As the surroundings are so wonderful you cant help but explore them and this is exactly what Naughty Dog intended for us to do. There are a number of places and rooms you can roam when on a mission and this helps you find parts, weapons, food and all supplies you need to survive but that's not all. As you open up drawers and cupboards looking for that rag to create a petrol bomb you can come across some outstanding things such as letters of other survivors. This aspect really is something special as they are notes and letters from other survivors of their struggles and traumatizing events. Every piece you find you will stop to make the time to read it and find out something amount a character you don't even know and you feel that pain, it really is something special and fits perfectly with this apocalyptic world.

As you explore and run through the world you will enjoy every second of it. There is nothing you wont love about The Last of Us. It has a gripping story, brilliant game mechanics and high intense moments throughout that will have you on the edge of your seat. I honestly can not fault the game. This is a game that you do not want to miss and is a must buy for any Ps3 owners. So if you are a Ps3 owner and don't have the game, why are you still reading this? Go get it.

                                                               
                                                                     100 out of 100



Thanks for Reading


ZebruhGaming


Follow me on twitter https://twitter.com/gmasson1


 This Blog claims no credit for any images or videos posted unless noted otherwise. Images on this blog are copyright to its respectful owners. If there is an image appearing on this blog that belongs to you and do not wish for it appear on this blog, please E-mail with a link to said image and it will be promptly removed.



Sunday, 26 May 2013

FarCry 3: Blood Dragon 'Late' Review

FarCry 3: Blood Dragon takes insanity to a whole new level and it does so in such an awesome manner.


You play as the character Sergeant Rex Power Colt an american cybernetic super-soldier  in a fictional 2007, where the world is in disarray from a nuclear war. The story begins as you and another cyber soldier, called Spider, go to investigate an unnamed island to find the whereabouts of Colonel Sloan. When you reach Colonel Sloan he explains his evil plans, of setting off rockets to revert the world to a prehistoric like state, he then kills Spider with ease and knocks you unconscious and goes about his plans to bring treachery to the world. This opens your mission to to find Sloan and kill him before his plans unfold.


Now to the insane awesomeness that 'Blood Dragon' brings to the table. To bring Sloan to his demise you must battle through an army of Cyborgs called the Omega Force and futuristic dragons that can fire laser beams from there mouth,with an arsenal of laser guns and other heavy weaponry at your hands to do so. Also with each battle and confrontation you occur your ears are presented with 80's techno trance music in the background. Now i know what you're thinking that it sounds a bit over the top? Well it is. FarCry 3: Blood Dragon is the definition of over the top in gaming, but it does so, so brilliantly and there is no way you cant enjoy its 80's techno rhythm as you maul an army of cyber soldiers single handedly.



Visually the game is fantastic, it combines with retro pixelated cut scenes to fit the 80's theme with sharp appealing game-play graphics. The scenes you will find in 'Blood Dragon' are brilliant, it presents a dark futuristic world that is enjoyable to explore from start to finish. Away from the main missions you will find yourself chasing strange animals and saving scientists that are trapped by more cyber soldiers. With the game-play it is much the same as FarCry 3, there are a number of Garrisons that you can take over by killing all the enemies that surround it and you can do so in whatever way you please. You can go guns blazing setting off all alarms waiting for enemy reinforcements and shoot, stab and blast every single one of them away. Or you can stealth your way in silently killing the few enemies that are there with your trusty bow and no one noticing that you were even there.With the added choice that you can even throw a cyborg heart into the mix and wait for a dragon to come and destroy the enemies for you which very satisfying as you sit intently watching the mayhem before your eyes.


FarCry 3: Blood Dragon brings humour with quirky comments from the Rex throughout with cyber mayhem and awesome destruction in a classic 80's futuristic over the top world that works well and plays magnificently. The only down fall of this game is that it may only take you around 4 hours to complete and it will leave you just wanting more of its crazy and outrageous antics. It has the greatness of FarCry 3 with added Cyborg soldiers, Dragons, Cyber sharks, Laser guns, explosions and outright stupid comedy that will have you enjoying every minute. How can you not enjoy such insane events?

The verdict is a high score of 88/100

The Good:

  • Outrageous Humour 
  • Brilliant Game play
  • An arsenal of laser guns
  • Futuristic Visuals
  • Over the top awesome fun
The Bad:
  • Just not long enough
  • Some Cut scenes drag on a bit


Thanks for reading

ZebruhGaming


 This Blog claims no credit for any images posted unless noted otherwise. Images on this blog are copyright to its respectful owners. If there is an image appearing on this blog that belongs to you and do not wish for it appear on this blog, please E-mail with a link to said image and it will be promptly removed.


Follow me on Twitter https://twitter.com/gmasson1

Saturday, 18 May 2013

Metro Last Light Review


Last Bullet. Last Breath. Last Chance.

And with 'Metro Last Light' it really is your last Bullet your last breath and your last chance to right your wrongs and redeem the choices you've made in the past. 

As soon as the game begins you are immersed in the post-apocalyptic atmosphere in Moscow fighting for your own survival and trying to make sense of humanity in the world that you live. You play as the character Artyom one year after the events of Metro 2033 where the ending saw you call a missile strike to take down the Dark ones. Now as humanity has taken shelter within the 'safety' of the Metro undergrounds it has become apparent that there is a dark one who has survived the chaos. Your objective is to find the last surviving Dark One and destroy it. Upon finding the last dark one seeing that it is only a mere child you are hesitant to do any harm and in turn  you are captured  by the Nazi Reich. Now, captured you must escape and continue your mission in finding the Dark One to finally end it all.  The story spirals with horror, betrayal, fear and potentially girly screams as mutants attack you from the darkened underground and the Nazi Reich in your way, which creates a tense challenge throughout.


" Every scene you cant help but stop and admire what surrounds you ... "






Metro Last Light is hauntingly beautiful as it sets the scene in the post apocalyptic Moscow. You travel the dark undergrounds that are nothing short of breathtaking and present a fearful atmosphere throughout. You will have to venture to the ruins above the metro where you must keep a gas mask to prevent death from the intoxicated air. This brilliant level design captures you from the outset and its clear the developers spent a lot of time in creating such good quality levels to really capture a true sense of destruction in this post-apocalyptic world. Every scene you cant help but stop and admire what surrounds you, obviously after you blast your way through some animal infected mutants. These fantastic visuals with a compelling story of the character in essence trying to right his wrongs from the past create a brilliant story lined game that you cant not enjoy.


This enjoyment of fantastic scenery is not taken away with some smart gameplay mechanics. This aspects varies throughout the story and there are a number of ways in how you can complete each level. It was surprising with the amount of options you have, to get from point A to B. The biggest surprise was the amount of stealth that was needed to get past enemies which was brilliant for the theme of the game it added tension and on the edge of your seat game play, hoping the next enemy wont see you before you plunge a knife to his chest which in most games is gruesomely satisfying. As you progress through stealth you can unplug lights to make the mission more dark which hinders the sight of the enemies and you can easily sneak by them. This worked well,however sometimes it seemed a bit silly. As you sneak by and turn off all the power in some missions no one actually notices that its went pitch black. Only on some occasions they notice and say they'll check the generator but for most of it they just went on as nothing happened. Furthermore when you turn off a bulb next to an enemy on all occasions no one notices, and i reckon this is something someone would notice as sudden darkness surrounds them.This takes away some of the tension within the game and creates some stealth moments a bit too easy. There is also the issue with the enemy AI being in essence, dumb. If you are unable to sneak by them and it turns out to an all guns blazing frenzy (although fun) the enemies seem a bit clueless at times. They constantly run past you or they are just sitting in corners where you can run up and stab them and it does slightly take you away from the experience. This is not the same for the Mutants that you have to fight off. They are ruthless at running towards you and can seem a bit smarter in where they attack and if there is more than one they can easily surround you. Another aspect of the game that jolted the experience was the pacing of the game it seemed to move slowly and as i wanted to progress NPC's were still looking behind them talking to me as if i wasn't there and the movement of the character as well seemed at times slow. Even when on highest sensitivity it seemed oddly slow.




 " ... every bullet and every breath really do count."




However this is side stepped by some brilliant game mechanics that create deep tension and will have you panicking from start to finish. The amount of bullets you get and the little amount of supplies that you have that can cause infuriating challenges within the game, but it works. In each level you really do need to be efficient with your bullets because if you run out your in for a horror show and it can be very difficult to progress. Also with gas masks they aren't always about  and if you have a cracked one when you reach the surface it becomes a tactical challenge. You can find yourself constantly dying because your gas mask is damaged and when you take any sort of contact with enemies it can fall off leaving you in a state of chaos. You can try and sprint to your objective which in turn most likely wont work. It creates some tactical smartness in the game  having to put it on only when you need to breath and taking it off when in combat just in case. Although this can be extremely infuriating within the game it went well with the whole aspect of this post apocalyptic world as every bullet and every breath really do count.



 Metro Last Light is a fantastic game and really shows how brilliant visuals and a good story with fun game play can make a really good game. Throughout you will have action, tense exciting moments with stealth and jump out your seat horror all in the one game and it works really well together.


                                                             85 out of 100

The Good

  • Story line
  • Visuals
  • Level Design
  • Atmosphere 
  • Game Mechanics

The Bad

  • Enemy AI 
  • Pacing of the game seemed sometimes slow


All images were taken from a public domain but this Blog claims no credit for any images posted unless noted otherwise. Images on this blog are copyright to its respectful owners. If there is an image appearing on this blog that belongs to you and do not wish for it appear on this blog, please E-mail with a link to said image and it will be promptly removed.

Follow me on twitter https://twitter.com/gmasson1